87e310d50856d45bfe11b283666f650b7a3f8799 RELEASE NOTES - Dec 19 2019 FEATURE: 15 new spells! FEATURE: New, very elusive creature roams a certain area... FEATURE: New creature. Very bomb. FEATURE: 5 new weather phenomena FEATURE: 5 new magical materials FEATURE: New Game+ UPDATE: No restart when entering nightmare game via main menu UPDATE: Downwards bolt bundle has unlimited uses UPDATE: Changed item attraction perk to gold attraction to make it more useful UPDATE: A hidden creature has an extra tool UPDATE: Tweaked a boss' sounds UPDATE: Foggy nights are darker UPDATE: Cosmetic tweaks to fire immunity perk UPDATE: Optimization - tentacles are more CPU-friendly UPDATE: Various gameplay tweaks UPDATE: Gold nuggets come in various different sizes UPDATE: Summon hollow egg has unlimited uses BUGFIX: Nightmare mode - some of the entrances were blocked BUGFIX: Nightmare mode - empty chunks were appearing in places BUGFIX: Thunderstone could be placed into spell inventory BUGFIX: Fungal caverns had no potion spawns BUGFIX: Healers etc were friendly with player BUGFIX: Revenge explosion and tentacle did nothing BUGFIX: Fixed TNT explosions BUGFIX: Several randomized effects were broken BUGFIX: Loading screen audio didn't fade smoothly BUGFIX: Autosave should work better now BUGFIX: Crash - Boss crashes, general stability fixes BUGFIX: Crash - relating to the Light modifier MODDING: Mods can define new game modes (see mods/nightmare for an example) MODDING: Lua/BUGFIX - dofile handling when file doesn't exist was a bit broken and didn't log errors MODDING: Lua/BUGFIX - fixed a lua sandbox escape exploit MODDING: Lua - added ProceduralRandomf() MODDING: Lua - added Randomf() MODDING: Lua - added GetComponentTypeName() MODDING: Lua - added GameGetDateAndTimeLocal() MODDING: Lua - added GameGetDateAndTimeUTC() MODDING: Lua - added GameEmitRainParticles() MODDING: Lua - added GetRandomAction() MODDING: Lua - added script_kick to LuaComponent MODDING: Tags - now there are 256 tag slots available for Entities