5f2e84996404671176ea9de91d139cf10dd6f8eb HOTFIXES - Dec 1 2020 *SPELLS* FEATURE: Essence to Power *BALANCE* UPDATE: Spells to Power can no longer use Levitation Trail as a source UPDATE: Made Personal Plasma Beam slightly stronger and able to cut through more materials UPDATE: Concentrated Spells adds some damage to your shots UPDATE: Pinpointer increases your accuracy and projectile speed UPDATE: Personal Plasma Beam kills are no longer accidental UPDATE: Personal Plasma Beam destroys wood and other soft materials UPDATE: Homunculi and Tiny Ghost gain extra damage as you explore further UPDATE: Made Personal Plasma Beam slow down your spellcasting a bit less UPDATE: Pinpointer orange instead of red to avoid confusion UPDATE: Made homunculi no longer pick up wands UPDATE: Made homunculi able to wander a bit further away before teleporting back UPDATE: Added a damage cap to Essence to Power (Max. 6000 damage per projectile) UPDATE: Added an explosion radius cap to Spells to Power *AUDIO* UPDATE: Personal Plasma Beam has audio *OPTIMIZATION* UPDATE: Optimization - Sprite animation lookups are faster UPDATE: Optimization - Massively improved Spiral Shot performance *BUG FIXES* BGUFIX: A new item has its correct name BUGFIX: Gamepad UI focus was lost when entering progress menu BUGFIX: Gamepad UI focus was lost when entering some options menu pages BUGFIX: Mod settings fold buttons repeated hover sound when hovered BUGFIX: Fixed a few lua bugs BUGFIX: Pinpointer's additional effects weren't loaded properly BUGFIX: Fixed certain projectiles not interacting with new modifiers correctly BUGFIX: Coward should be a bit less likely to teleport its friends inside walls BUGFIX: Fixed fire traps in Temple of the Art also dealing projectile damage BUGFIX: Twitch integration - Fixed the specific homunculi summoning events always picking a random one anyway BUGFIX: Fixed two issues in localizations *MODDING - DOCUMENTATION* MODDING: Improved gui and setting lua API documentation MODDING: Fixed some typos in lua API documentation *MODDING - LUA API* MODDING: Lua - NOTE: GuiImage() has new parameter order MODDING: Lua - GuiImage() takes new optional scale_y, rect_animation_playback and rect_animation_name parameters, made more parameters optional MODDING: Lua - GuiLayoutBeginVertical() takes optional position_in_ui_scale, margin_x and margin_y parameters MODDING: Lua - GuiLayoutBeginHorizontal() takes optional position_in_ui_scale, margin_x and margin_y parameters MODDING/BUGFIX: Lua - GuiGetPreviousWidgetInfo() had wrong types for the first three return values